30 December 2025
If you’ve been in the gaming scene for more than five minutes, you’ve noticed something: games rarely end with the base game nowadays. DLCs, updates, and expansions have become the norm. And while content updates can breathe new life into a game, they can also shake up how that game is perceived. So, how exactly do expansions influence game ratings and reviews? Let’s break it down.
An expansion pack isn’t just new skins or a fancy weapon tucked in a loot box. We’re talking about significant add-ons that bring new storylines, characters, maps, mechanics, or even game modes. Think of them as the "sequel before the sequel." They don’t replace the base game; they build on it—sometimes for better, sometimes for worse.
You’ve probably seen this with huge titles like The Witcher 3: Wild Hunt – Blood and Wine or World of Warcraft’s many add-ons. These aren’t minor tweaks; they’re practically new games hiding inside the old one.
And here’s where things get tricky.
If the base game had glaring issues—like bugs, limited content, or a shallow story—an expansion can act like a second chance. It’s like dating someone who showed up late and unprepared the first time but totally redeems themselves on the second date. Sometimes, people give that kind of effort a pass, right?
On the flip side, if the base game was already loved and praised, an expansion that fumbles the ball could actually hurt the overall perception. It’s like putting ketchup on a fancy steak—why ruin a good thing?
People were singing a very different tune. It wasn’t just a “dead game resurrected”—it became a poster child for redemption arcs.
Games like Warframe have used expansion content to deepen their systems and hook returning players. It’s like buying a car that suddenly gets a free engine upgrade two years later. Who wouldn’t appreciate that?
This can alienate both new players (who feel overwhelmed) and returning ones (who don’t recognize the game anymore). Naturally, ratings take a hit.
If the new content offers a rich experience—say, 20+ hours of gameplay, new challenges, maybe even a whole new map—it usually earns praise. But when players feel like they’re being charged for material that should’ve been in the base game? Oh boy. That’s when the pitchforks come out.
Consumers today are super conscious of value. With so many free-to-play giants flooding the market, gamers don’t put up with half-baked expansions. Reviews reflect this too. You’ll see the words “not worth the price” haunting mediocre add-ons like a ghost.
Let’s be real—nobody likes retroactive storytelling unless it’s handled masterfully. Mess it up, and you end up with confused fans, angry threads on Reddit, and plummeting review scores.
On the other hand, some expansions manage to tie loose ends or provide context that elevates the whole experience. Think of Mass Effect 3’s Citadel DLC—it turned a controversial ending into a bittersweet farewell that softened the backlash. That’s the kind of narrative magic expansions can offer.
Well, let's just say the fall from grace is a long one.
This hype cycle plays a huge role in pre-expansion reviews and post-launch ratings. Gamers will revisit the game with fresh eyes (and expectations), and their opinions can swing drastically based on what’s delivered.
You’ve probably seen this with games like Cyberpunk 2077. The Phantom Liberty expansion helped redeem the game’s battered reputation. Without that DLC, the game might’ve remained a cautionary tale. Instead, it’s made a comeback.
Some games release yearly (or even quarterly) expansions with new content. At first, it’s exciting. But over time, the constant churn can wear players out. It happens a lot with MMOs or seasonal multiplayer shooters.
Eventually, the novelty wears off, and expansions begin to feel like mandatory chores rather than exciting additions. Review scores reflect this burnout. Even technically “good” expansions might get lower ratings just because players are tired.
- Redeem a bad launch (hello, Final Fantasy XIV),
- Water down a great experience (sorry, Anthem),
- Or take a mediocre game and turn it into a masterpiece (shoutout to The Witcher 3 again).
But no matter which direction they push things, expansions absolutely shift the way a game is reviewed and remembered. They’re not just “extra content”—they’re part of the game’s legacy.
A 2017 review of a game that’s had five expansions since? Practically irrelevant. Treat it like reading a pizza menu from a closed restaurant.
Look for updated reviews, user impressions, and community feedback on platforms like Reddit, Steam, or OpenCritic. And don’t forget to adjust your expectations. An expansion might not fix everything—but it might just be enough to make the game worth your time.
So the next time you see a game’s score rise or fall out of nowhere, dig a little deeper. You might just find a newly dropped expansion at the heart of it.
all images in this post were generated using AI tools
Category:
Game ExpansionsAuthor:
Greyson McVeigh
rate this article
1 comments
Aiden Cole
Great article! It’s fascinating to see how expansions can reshape perceptions of a game. They often elevate the experience, but also carry the risk of disappointing expectations. Balancing these factors is crucial for both developers and players alike.
December 30, 2025 at 4:37 AM